Chapter 2: Writing Your First Uno Platform App
In this chapter, you will learn how to create a new Uno Platform app and see how a typical Uno Platform app is structured. First, we will go over the default Uno Platform app template, including the different projects included, and get you running on Windows 10 with your first Uno Platform app. After that, we will dive deeper into running and debugging your app on different platforms by showing how to use emulators and debugging the WebAssembly (Wasm) version of the app.
Since Uno Platform supports a plethora of platforms and more and more platforms are being added to the list of supported platforms, in this book, we will only develop for a subset of supported platforms. The following platforms are the most prominent and widely used platforms, and as such, we will target them: Windows 10, Android, Web/Wasm, macOS, and iOS.
While we mention the other platforms in this chapter for completeness, the other chapters will only include...