Serializing the packets
Serialization is a key feature to have in a networking system. The process of serialization involves converting a message or data to a format that can be transmitted over the network, and then decoding it. There are a variety of ways to serialize and deserialize data, and it comes down to a matter of personal choice.
Getting ready
You need to have a working Windows machine and Visual Studio. No other requirements are needed.
How to do it…
In this recipe, we will see how easy it is to serialize data. Create a source file and derive it from the serializer class:
using namespace xmls; class LastUsedDocument: public Serializable { public: LastUsedDocument(); xString Name; xString Path; xInt Size; }; class DatabaseLogin: public Serializable { public: DatabaseLogin(); xString HostName; xInt Port; xString User; xString Password; }; class SerialisationData: public Serializable { public: SerialisationData(); xString Data1; xString Data2; xString Data3...