Technical requirements
To examine the sources mentioned in this chapter, you can download them at https://github.com/PacktPublishing/Building-Games-with-Flutter/tree/main/chapter02.
The Flame project is evolving very quickly, so please refer to the very latest documentation for any changes or new features at https://flame-engine.org/docs/#/. At the time of writing, the latest version is 1.0.0, which has been integrated with Flutter v3.0.0 onward.
To install the latest version to your project, please add the following to your pubspec.yaml
file:
dependencies:
flame: 1.0.0
After saving the file, the dependency will be downloaded, and the Flame modules will become available. If you followed the example at the end of the previous chapter, then you will already have this set up, so please ensure you have already done this.
The newest versions of Flame can always be found in the pub
repository at https://pub.dev/packages/flame/install.