Unlike the previous chapter, we're going to start this project from scratch, so open Blender, and if you don't already have a fresh scene, go to File | New | General. The default scene has a default cube, a point light, and a camera.
Before we get started on the time machine, let's introduce a few important hotkeys. As stated in the previous chapter, Blender is full of hotkeys. To take full advantage of the software, you'll want to memorize several of them.
Hotkeys are especially useful for things that you will be doing over and over again, in particular, switching between the three transformation tools (move, scale, and rotate), so let's go over how to use these hotkeys so we can work faster:
- G: Grab (Translate / Move)
- R: Rotate
- S: Scale
As always, remember to hover your mouse inside the 3D Viewport before pressing any of...