Time for action – making the oarlock
This will be a change of methods. However, with some deletion of faces, copying them, moving them, and extruding them, you will soon have an oarlock:
- Open a new file in Blender.
- Press X to delete the default cube.
- Make a cylinder. In the Tool Shelf, set the radius to
0.083
like the shaft of the oar, as seen in the following screenshot: - Change to the Top view, Ortho mode, and zoom in to the cylinder.
- Press A to deselect the cylinder. Press Shift + A, and select Mesh and then Torus from the drop-down menu.
- In the Tool Shelf, set the Major Segments to
18
and the Minor Segments to12
; then, set the Major Radius to0.13
and the Minor Radius to0.035
. This is shown in the following screenshot: - Press the Tab key to get into Edit Mode. Choose the vertex select mode from the 3D View header.
- Make the Limit selection to visible button on the 3D View header light gray so that you can select all the vertices.
- Deselect all the vertices. Press B for the border select...