Summary
So, we’ve come to the end of this chapter, and have done quite a bit of work.
We started building out our game, allowing the user to enter words to play the game, and adding checks to validate their choices. We also added a button that the user can press to bring up a random word from a file of thousands of words, a button that brings up a settings page, a picker control, and a letter count string.
Next, we will continue building out the app, specifically building out the user interface, the settings page so it contains those three buttons that the user can select for the languages, and adding error messages when the user’s entered word is not valid. So, let’s continue with the second part of this project in the next chapter.