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Android Programming with Kotlin for Beginners

You're reading from   Android Programming with Kotlin for Beginners Build Android apps starting from zero programming experience with the new Kotlin programming language

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789615401
Length 698 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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John Horton John Horton
Author Profile Icon John Horton
John Horton
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Table of Contents (31) Chapters Close

Preface 1. Getting Started with Android and Kotlin FREE CHAPTER 2. Kotlin, XML, and the UI Designer 3. Exploring Android Studio and the Project Structure 4. Getting Started with Layouts and Material Design 5. Beautiful Layouts with CardView and ScrollView 6. The Android Lifecycle 7. Kotlin Variables, Operators, and Expressions 8. Kotlin Decisions and Loops 9. Kotlin Functions 10. Object-Oriented Programming 11. Inheritance in Kotlin 12. Connecting Our Kotlin to the UI and Nullability 13. Bringing Android Widgets to Life 14. Android Dialog Windows 15. Handling Data and Generating Random Numbers 16. Adapters and Recyclers 17. Data Persistence and Sharing 18. Localization 19. Animations and Interpolations 20. Drawing Graphics 21. Threads and Starting the Live Drawing App 22. Particle Systems and Handling Screen Touches 23. Android Sound Effects and the Spinner Widget 24. Design Patterns, Multiple Layouts, and Fragments 25. Advanced UI with Paging and Swiping 26. Advanced UI with Navigation Drawer and Fragment 27. Android Databases 28. A Quick Chat Before You Go A. Other Book You May Enjoy Index

Creating a tablet emulator

Select Tools | AVD Manager and then click the Create Virtual Device… button on the Your Virtual Devices window. You will see the Select Hardware window in the following screenshot:

Creating a tablet emulator

Select the Tablet option from the Category list and then highlight the Pixel C tablet from the choice of available tablets. These choices are highlighted in the previous screenshot.

Tip

If you are reading this sometime in the future, the Pixel C option might have been updated. The choice of tablet is less important than practicing this process of creating a tablet emulator and then testing your apps.

Click the Next button. On the System Image window that follows, just click Next, because this will select the default system image. It is possible that choosing your own image will cause the emulator not to work properly.

Finally, on the Android Virtual Device screen, you can leave all the default options as they are. Feel free to change the AVD Name for your emulator or the Startup Orientation...

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