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Android 9 Development Cookbook

You're reading from   Android 9 Development Cookbook Over 100 recipes and solutions to solve the most common problems faced by Android developers

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Product type Paperback
Published in Oct 2018
Publisher Packt
ISBN-13 9781788991216
Length 464 pages
Edition 3rd Edition
Languages
Tools
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Author (1):
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Rick Boyer Rick Boyer
Author Profile Icon Rick Boyer
Rick Boyer
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Toc

Table of Contents (18) Chapters Close

Preface 1. Activities FREE CHAPTER 2. Layouts 3. Views, Widgets, and Styles 4. Menus and Action Mode 5. Fragments 6. Home Screen Widgets, Search, and the System UI 7. Data Storage 8. Alerts and Notifications 9. Using the Touchscreen and Sensors 10. Graphics and Animation 11. A First Look at OpenGL ES 12. Multimedia 13. Telephony, Networks, and the Web 14. Location and Using Geofencing 15. Getting Your App Ready for the Play Store 16. Getting Started with Kotlin 17. Other Books You May Enjoy

Including resource files in your project


Android provides two options for including files in your project: the raw folder and the assets folder. Which option you use depends on your requirements. To start, we'll give a brief overview of each option to help you decide the best use:

  • Raw files
    • Included in the resource directory: /res/raw
    • As a resource, accessed through the raw identifier: R.raw.<resource>
    • A good place for storing media files such as MP3, MP4, and OGG files
  • Asset files
    • Creates a file compiled in your APK (does not provide a resource ID)
    • Access files using their filenames, generally making them easier to use with dynamically created names
    • Some APIs do not support a Resource Identifier and therefore require including as an Asset

Generally, raw files are easier to work with since they are accessed through the resource identifier. As we'll demonstrate in this recipe, the main difference is how you access the file. In this example, we will load both a raw text file and an asset text...

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