Summary
This was only the first chapter, but we have already gone over a lot of content! You should now have a good understanding of the history of Adobe Animate and know about its current capabilities. You will also have an excellent understanding of all the new features that have been released since the previous major version of the software. These features include being able to use bones within warped objects, the functionality to implement a graphic symbol instance loop with the last frame option, and new options for the Paint Bucket tool and various other brush tools. We also covered some good places to look to ensure your installation of Animate remains up to date and that you stay abreast of any changes to the software.
In the next chapter, we'll explore the various target platforms supported by Animate. Get ready to learn about HTML5 Canvas, ActionScript 3.0, AIR for desktop, WebGL glTF, and more!