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UX Design for Mobile

You're reading from   UX Design for Mobile Design apps that deliver impressive mobile experiences

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Product type Paperback
Published in Jul 2017
Publisher Packt
ISBN-13 9781787283428
Length 354 pages
Edition 1st Edition
Concepts
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Authors (2):
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Pau Giner Pau Giner
Author Profile Icon Pau Giner
Pau Giner
Pablo Perea Pablo Perea
Author Profile Icon Pablo Perea
Pablo Perea
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Toc

Table of Contents (11) Chapters Close

Preface 1. Design Principles and General Design Planning 2. Research - Learning from Your Users FREE CHAPTER 3. Exploring Ideas - Sketching 4. Mobile Patterns - Web App, Android, and iOS Best Practices 5. Detail Your Solution - Wireframes and Mockups 6. Prototyping - Bringing Your Ideas to Life 7. Prototyping with Motion - Using Tumult Hype 8. Prototyping with Code - Using Framer Studio 9. User Testing 10. Bibliography and References

Framer.js

Framer.js is an open source framework based on JavaScript for the production of quick prototypes. It allows you to create both basic and more advanced prototypes with detailed interactions (https://github.com/koenbok/Framer).

Framer.js captures the basic building blocks you need to build a prototype in code. You can define and control layers, changes of state, and animations. Framer.js also allows you to import Photoshop and Sketch files using Framer Generator, an application distributed with the framework. This reduces the time you need to create the initial layers of your prototype and the time required to put them together in the right place.

You can start creating your prototypes directly with Framer.js using a general purpose code editor such as Atom or Brackets. However, Framer Studio is a commercial product that has been created with the specific purpose of creating...

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