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Unity UI Cookbook

You're reading from   Unity UI Cookbook Over 60 recipes to help you create professional and exquisite UIs to make your games more immersive

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Product type Paperback
Published in Dec 2015
Publisher Packt
ISBN-13 9781785885822
Length 284 pages
Edition 1st Edition
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Author (1):
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Francesco Sapio Francesco Sapio
Author Profile Icon Francesco Sapio
Francesco Sapio
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Toc

Table of Contents (12) Chapters Close

Preface 1. UI Essentials 2. Implementing Counters and Health Bars FREE CHAPTER 3. Implementing Timers 4. Creating Panels for Menus 5. Decorating the UI 6. Animating the UI 7. Applying Runtime Customizations 8. Implementing Advance HUDs 9. Diving into 3D UIs 10. Creating Minimaps Index

Creating a modular coin counter

This recipe teaches us how to use a Text (Script) and Image (Script) components along with a script to create a counter with an icon. It is similar to the counters in the two previous recipes, but, instead, to keep track of the score or lives, here we manage the number of coins possessed by the player. In contrast to the first counter that doesn't have an upper bound, or like the second counter that has a maximum for lives, here, when the player has reached a certain number of coins, something will happen. For example, a life will be added and the counter starts from zero, creating modularity.

How to do it...

  1. As for the first step of the previous recipe, we need to create a new UI text to show the number of lives. Hence, right-click on the Hierarchy panel and then UI | Text. Finally, rename it to Modular Coin Counter.
  2. Let's adjust the settings to suit our needs, such as Font, Font Size, and Color, and also write in the Text variable 0 (zero).
  3. In order...
You have been reading a chapter from
Unity UI Cookbook
Published in: Dec 2015
Publisher: Packt
ISBN-13: 9781785885822
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