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Unity 4.x Game Development by Example: Beginner's Guide

You're reading from   Unity 4.x Game Development by Example: Beginner's Guide A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 4.x

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Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849695268
Length 572 pages
Edition 3rd Edition
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Author (1):
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Ryan Henson Creighton Ryan Henson Creighton
Author Profile Icon Ryan Henson Creighton
Ryan Henson Creighton
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Table of Contents (22) Chapters Close

Unity 4.x Game Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. That's One Fancy Hammer! FREE CHAPTER 2. Let's Start with the Sky 3. Game #1 – Ticker Taker 4. Code Comfort 5. Game #2 – Robot Repair 6. Game #2 – Robot Repair Part 2 7. Don't Be a Clock Blocker 8. Hearty Har Har 9. Game #3 – The Break-Up 10. Game #3 – The Break-Up Part 2 11. Game #4 – Shoot the Moon 12. Game #5 – Kisses 'n' Hugs 13. AI Programming and World Domination 14. Action! Appendix Index

Time for action – centering the game grid vertically


We'll use the FlexibleSpace() method of the GUILayout class to center the grid on the screen, first vertically and then horizontally.

  1. Double-click on the gameScript script to open the code editor. Find the BuildGrid() function.

  2. Insert two GUILayout.FlexibleSpace() calls inside the GUILayout.BeginVertical() and GUILayout.EndVertical() calls, like so:

        function BuildGrid() 
        {
          GUILayout.BeginVertical();
          GUILayout.FlexibleSpace();
          for(i=0; i<rows; i++)
          {
            // the rest of the code is in here, but we've removed it for the sake of simplicity
          }
          GUILayout.FlexibleSpace();
          GUILayout.EndVertical();
        }
  3. Save the script and test your game.

The game grid is now centered vertically on the screen. There's an equal amount of space above the grid as there is below it.

What just happened?

UI controls in an automatic layout like the one we're using want to fill all the space they're given, much like...

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