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Unity 2020 By Example

You're reading from   Unity 2020 By Example A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch

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Product type Paperback
Published in Sep 2020
Publisher Packt
ISBN-13 9781800203389
Length 676 pages
Edition 3rd Edition
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Author (1):
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Robert Wells Robert Wells
Author Profile Icon Robert Wells
Robert Wells
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Table of Contents (16) Chapters Close

Preface 1. Chapter 1: Exploring the Fundamentals of Unity 2. Chapter 2: Creating a Collection Game FREE CHAPTER 3. Chapter 3: Creating a Space Shooter 4. Chapter 4: Continuing the Space Shooter Game 5. Chapter 5: Creating a 2D Adventure Game 6. Chapter 6: Continuing the 2D Adventure 7. Chapter 7: Completing the 2D Adventure 8. Chapter 8: Creating Artificial Intelligence 9. Chapter 9: Continuing with Intelligent Enemies 10. Chapter 10: Evolving AI Using ML-Agents 11. Chapter 11: Entering Virtual Reality 12. Chapter 12: Completing the VR Game 13. Chapter 13: Creating an Augmented Reality Game Using AR Foundation 14. Chapter 14: Completing the AR Game with the Universal Render Pipeline 15. Other Books You May Enjoy

Chapter 1: Exploring the Fundamentals of Unity

Unity is a game engine that works with your existing asset pipeline (such as 3D modeling software) and can be used to compile video games that work seamlessly across multiple platforms and devices, including Windows, Mac, Linux, Android, and iOS. Using Unity, developers import ready-made assets (such as music, textures, and 3D models), and assemble them into a coherent whole, forming a game world that works according to a unified logic. This book focuses on developing games in Unity 2020 — taking you step by step through how to create increasingly complex projects.

This chapter starts the first project on our list, which will be a fun collection game. By the end of the next chapter, you'll have pieced together a simple but complete game. As part of the process, you'll become familiar with the fundamentals of developing in Unity, including the following:

  • New features in Unity 2020
  • Creating new projects using...
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