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The Complete Rust Programming Reference Guide

You're reading from   The Complete Rust Programming Reference Guide Design, develop, and deploy effective software systems using the advanced constructs of Rust

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Product type Course
Published in May 2019
Publisher Packt
ISBN-13 9781838828103
Length 698 pages
Edition 1st Edition
Languages
Concepts
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Authors (3):
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Vesa Kaihlavirta Vesa Kaihlavirta
Author Profile Icon Vesa Kaihlavirta
Vesa Kaihlavirta
Rahul Sharma Rahul Sharma
Author Profile Icon Rahul Sharma
Rahul Sharma
Claus Matzinger Claus Matzinger
Author Profile Icon Claus Matzinger
Claus Matzinger
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Table of Contents (29) Chapters Close

Title Page
Copyright
About Packt
Contributors
Preface
1. Getting Started with Rust FREE CHAPTER 2. Managing Projects with Cargo 3. Tests, Documentation, and Benchmarks 4. Types, Generics, and Traits 5. Memory Management and Safety 6. Error Handling 7. Advanced Concepts 8. Concurrency 9. Metaprogramming with Macros 10. Unsafe Rust and Foreign Function Interfaces 11. Logging 12. Network Programming in Rust 13. Building Web Applications with Rust 14. Lists, Lists, and More Lists 15. Robust Trees 16. Exploring Maps and Sets 17. Collections in Rust 18. Algorithm Evaluation 19. Ordering Things 20. Finding Stuff 21. Random and Combinatorial 22. Algorithms of the Standard Library 1. Other Books You May Enjoy Index

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There are types of problems that humans can solve a lot easier than computers. These are typically somewhat spatial in nature (for example, a traveling salesman, knapsack problem) and rely on patterns, both of which are domains humans are great at. Another name for this class of problems is optimization problems, with solutions that minimize or maximize a particular aspect (for example, a minimum distance or maximum value). A subset of this class is constraint satisfaction problems, where a solution has to conform to a set of rules while minimizing or maximizing another attribute.

The brute force approach that's used to create these solutions is an algorithmic class called backtracking, in which many small choices are recursively added together to form a solution. Fundamentally, this search for the optimal solution can run to find all possible combinations (exhaustive search) or stop early. Why recursion? What makes it better suited than regular loops?

A typical constraint satisfaction...

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