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Rust Web Development with Rocket

You're reading from   Rust Web Development with Rocket A practical guide to starting your journey in Rust web development using the Rocket framework

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781800561304
Length 420 pages
Edition 1st Edition
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Author (1):
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Karuna Murti Karuna Murti
Author Profile Icon Karuna Murti
Karuna Murti
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Toc

Table of Contents (20) Chapters Close

Preface 1. Part 1: An Introduction to the Rust Programming Language and the Rocket Web Framework
2. Chapter 1: Introducing the Rust Language FREE CHAPTER 3. Chapter 2: Building Our First Rocket Web Application 4. Chapter 3: Rocket Requests and Responses 5. Chapter 4: Building, Igniting, and Launching Rocket 6. Chapter 5: Designing a User-Generated Application 7. Part 2: An In-Depth Look at Rocket Web Application Development
8. Chapter 6: Implementing User CRUD 9. Chapter 7: Handling Errors in Rust and Rocket 10. Chapter 8: Serving Static Assets and Templates 11. Chapter 9: Displaying Users' Post 12. Chapter 10: Uploading and Processing Posts 13. Chapter 11: Securing and Adding an API and JSON 14. Part 3: Finishing the Rust Web Application Development
15. Chapter 12: Testing Your Application 16. Chapter 13: Launching a Rocket Application 17. Chapter 14: Building a Full Stack Application 18. Chapter 15: Improving the Rocket Application 19. Other Books You May Enjoy

Borrowing and lifetime

We have used references in our code. A reference is an instance in the stack that points to another instance. Let's recall what an instance memory usage looks like:

Stack: ☐☒☐☐☐☐☐☐☐☐☐☐
         ↓
Heap:  ☐☒☒☒☒☐☐☐☐☐☐☐

A reference is allocated in stack memory, pointing to another instance:

Stack: ☐☒←☒☐☐☐☐☐☐☐☐
         ↓
Heap:  ☐☒☒☒☒☐☐☐☐☐☐☐

Allocating in the stack is cheaper than allocating in the heap. Because of this, using references most of the time is more efficient than cloning...

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