What this book covers
Chapter 1, Getting Started with the Raspberry Pi, will explain the various differences between the Raspberry Pi models, show you how to set up an SD card for use in your device, and finally how to hook up your Raspberry Pi.
Chapter 2, Scratch, will introduce the programming language and programming concepts required to build a game. By the end of this chapter, you will have made two games reminiscent of Flappy Bird and Ping Pong.
Chapter 3, Raspberry Pi Gaming Operating Systems, guides you through the different operating systems that are dedicated to video gaming. These distributions have been specially set up to offer a fun out-of-the-box experience.
Chapter 4, Emulators, explains the various gaming consoles that are available to be emulated on the Raspberry Pi. You will also learn how to access the Raspberry Pi App Store and use the built-in software repository.
Chapter 5, Ported Games, shows you how to install and use games that were originally for other systems but have now been reprogrammed to run on the Raspberry Pi.
Chapter 6, Linux Games, explores those games that are native to the Linux operating system.
Chapter 7, Controllers, will introduce and explain the world of controllers, gamepads, and arcade sticks, and how they can interface with the Raspberry Pi. You will also learn how to hook up your favorite console game pads to your Pi.
Chapter 8, Troubleshooting, will guide you through the common issues that crop up when utilizing a Raspberry Pi.
Appendix, Games List, provides you with a list of the native Linux games that are available in the Raspbian repositories.