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NGUI for Unity

You're reading from   NGUI for Unity The NGUI plugin for Unity makes user interfaces so much more efficient and attractive. Learn all about it in this step-by-step tutorial that includes lots of practical exercises, including creating a fun 2D game.

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Product type Paperback
Published in Jan 2014
Publisher
ISBN-13 9781783558667
Length 182 pages
Edition Edition
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Author (1):
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Charles Bernardoff (EURO) Charles Bernardoff (EURO)
Author Profile Icon Charles Bernardoff (EURO)
Charles Bernardoff (EURO)
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Summary


In this chapter, we used everything we learned in the earlier chapters with respect to creating a simple game.

We created an enemy spawning system, which instantiates enemies on the scene. Rigidbodies and colliders have been added to handle collisions between enemies in the barriers at the bottom of the screen.

We also added a health bar widget that is linked to health points; if four enemies touch the end of the screen, the game restarts.

The Update() method was used to handle player input and compare the typed word with destruct codes in order to destroy enemies if needed.

For now, the game is quite simple. Some ideas to enhance the game are as follows:

  • Add more self-destruct words

  • Display what the player types on the screen (visual feedback)

  • Slowly increase the spawning rate as the player destroys enemies

  • Slowly increase the enemy's speed as the player destroys enemies

  • Add a scoring system

  • Implement the Time power (hint: Time.timeScale)

  • Implement the Bomb power

  • Make the hack time depend on...

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