Summary
In this chapter, we delved into concepts and techniques that are vital for efficient game development. We began by exploring the importance of data structures and their impact on game performance, emphasizing the significance of choosing the appropriate data structure for optimal results. Serialization in Unity took center stage as we navigated Unity’s serialization options, including XML, JSON, and binary serialization methods. We discussed the nuances of each serialization method and its suitability for different scenarios, laying the groundwork for robust data management in Unity projects.
We continued by doing a deep dive into PlayerPrefs and its limitations in Unity game development, paving the way for the Custom Save System. Through detailed discussions and practical examples, we unveiled the features and advantages of the Custom Save System over PlayerPrefs, highlighting its role in elevating data-driven gameplay experiences. The SaveManager
Script emerged...