Summary
In this chapter, we have seen creational design patterns, which are essential for crafting flexible, maintainable, and modular code. We kicked off the chapter by examining two variations of the factory pattern, each offering unique advantages for object creation. Next, we navigated through the builder pattern, which provides a more readable and maintainable way to construct complex objects. The prototype pattern followed, introducing a method to clone objects efficiently. Finally, we rounded out the chapter by discussing the singleton and object pool patterns, both of which are geared toward optimizing resource management and ensuring consistent state across the application.
Now, equipped with these foundational patterns for object creation, we are well prepared for the next chapter, where we will discover structural design patterns.