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Mastering Embedded Linux Programming

You're reading from   Mastering Embedded Linux Programming Create fast and reliable embedded solutions with Linux 5.4 and the Yocto Project 3.1 (Dunfell)

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Product type Paperback
Published in May 2021
Publisher Packt
ISBN-13 9781789530384
Length 758 pages
Edition 3rd Edition
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Authors (2):
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Frank Vasquez Frank Vasquez
Author Profile Icon Frank Vasquez
Frank Vasquez
Mr. Chris Simmonds Mr. Chris Simmonds
Author Profile Icon Mr. Chris Simmonds
Mr. Chris Simmonds
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Toc

Table of Contents (27) Chapters Close

Preface 1. Section 1: Elements of Embedded Linux
2. Chapter 1: Starting Out FREE CHAPTER 3. Chapter 2: Learning about Toolchains 4. Chapter 3: All about Bootloaders 5. Chapter 4: Configuring and Building the Kernel 6. Chapter 5: Building a Root Filesystem 7. Chapter 6: Selecting a Build System 8. Chapter 7: Developing with Yocto 9. Chapter 8: Yocto Under the Hood 10. Section 2: System Architecture and Design Decisions
11. Chapter 9: Creating a Storage Strategy 12. Chapter 10: Updating Software in the Field 13. Chapter 11: Interfacing with Device Drivers 14. Chapter 12: Prototyping with Breakout Boards 15. Chapter 13: Starting Up – The init Program 16. Chapter 14: Starting with BusyBox runit 17. Chapter 15: Managing Power 18. Section 3: Writing Embedded Applications
19. Chapter 16: Packaging Python 20. Chapter 17: Learning about Processes and Threads 21. Chapter 18: Managing Memory 22. Section 4: Debugging and Optimizing Performance
23. Chapter 19: Debugging with GDB 24. Chapter 20: Profiling and Tracing 25. Chapter 21: Real-Time Programming 26. Other Books You May Enjoy

What does a bootloader do?

In an embedded Linux system, the bootloader has two main jobs: to initialize the system to a basic level and to load the kernel. In fact, the first job is somewhat subsidiary to the second, in that it is only necessary to get as much of the system working as is needed to load the kernel.

When the first lines of the bootloader code are executed, following a power-on or a reset, the system is in a very minimal state. The DRAM controller is not set up, so the main memory is not accessible. Likewise, other interfaces are not configured, so storage that's accessed via NAND flash controllers, MMC controllers, and so on is unavailable. Typically, the only resources that are operational at the beginning are a single CPU core, some on-chip static memory, and the boot ROM.

System bootstrap consists of several phases of code, each bringing more of the system into operation. The final act of the bootloader is to load the kernel into RAM and create an execution...

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