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Mastering Delphi Programming: A Complete Reference Guide

You're reading from   Mastering Delphi Programming: A Complete Reference Guide Learn all about building fast, scalable, and high performing applications with Delphi

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Product type Course
Published in Nov 2019
Publisher Packt
ISBN-13 9781838989118
Length 674 pages
Edition 1st Edition
Languages
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Author (1):
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Primož Gabrijelčič Primož Gabrijelčič
Author Profile Icon Primož Gabrijelčič
Primož Gabrijelčič
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Toc

Table of Contents (19) Chapters Close

Preface 1. About Performance FREE CHAPTER 2. Fixing the Algorithm 3. Fine-Tuning the Code 4. Memory Management 5. Getting Started with the Parallel World 6. Working with Parallel Tools 7. Exploring Parallel Practices 8. Using External Libraries 9. Introduction to Patterns 10. Singleton, Dependency Injection, Lazy Initialization, and Object Pool 11. Factory Method, Abstract Factory, Prototype, and Builder 12. Composite, Flyweight, Marker Interface, and Bridge 13. Adapter, Proxy, Decorator, and Facade 14. Nullable Value, Template Method, Command, and State 15. Iterator, Visitor, Observer, and Memento 16. Locking Patterns 17. Thread pool, Messaging, Future and Pipeline 18. Other Books You May Enjoy

Command

All interactive programs are organized around actions. The user presses a key, moves or clicks a mouse, touches the screen, and so on, and the program reacts to that by performing an action. This action frequently has parameters attached to it. For example, a keypress action knows which key was pressed, the screen touch knows the coordinates of a person's touch, and so on. At some time at the very moment the action was triggered the action will result in some operation being executed on some object.

The command pattern helps with organizing such a system by converting actions into objects. Instead of treating the action as a bunch of loosely connected data, the code creates a special object (a command) and stores the action parameters inside this command object. A typical system will know about multiple command types, all of which are realized by subclassing...

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