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Learning C# by Developing Games with Unity 3D Beginner's Guide

You're reading from   Learning C# by Developing Games with Unity 3D Beginner's Guide The beauty of this book is that it assumes absolutely no knowledge of coding at all. Starting from very first principles it will end up giving you an excellent grounding in the writing of C# code and scripts.

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849696586
Length 292 pages
Edition 1st Edition
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Author (1):
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Terry Norton Terry Norton
Author Profile Icon Terry Norton
Terry Norton
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Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Making Decisions in Code 6. Using Dot Syntax for Object Communication 7. Creating the Gameplay is Just a Part of the Game 8. Developing the State Machine 9. Start Building a Game and Get the Basic Structure Running 10. Moving Around, Collisions, and Keeping Score 11. Summarizing Your New Coding Skills A. Initial State Machine files B. Completed code files for Chapters 9 and 10 C. Pop Quiz Answers Index

Time for action – adding code between the parentheses


We're going to modify LearningScript to send some information to the AddTwoNumbers() method to make it much more useful.

Why would we need to send information to a method?

A script may need to add two numbers several times, but they probably won't always be the same two numbers. We could possibly have hundreds of different combinations of "two numbers" to add together. This means that we need to let the method know, which two numbers need to be added together at the moment when we call the method.

Using the preceding screenshot, perform the following steps:

  1. Open LearningScript in MonoDevelop to modify it.

  2. Add lines 6, 7, and 8 to declare three integer variables.

  3. Add lines 22 to 26 to define the AddTwoNumbers() method with parameters.

  4. Add lines 12, 13, and 14 to call the AddTwoNumbers() three times.

  5. Save the file.

  6. Click on Play in Unity.

What just happened?

As this script executes, the AddTwoNumbers() method is called three times on lines 12, 13...

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