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Learn WinUI 3.0

You're reading from   Learn WinUI 3.0 Leverage the power of WinUI, the future of native Windows application development

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Product type Paperback
Published in Mar 2021
Publisher Packt
ISBN-13 9781800208667
Length 440 pages
Edition 1st Edition
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Author (1):
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Alvin Ashcraft Alvin Ashcraft
Author Profile Icon Alvin Ashcraft
Alvin Ashcraft
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Table of Contents (20) Chapters Close

Preface 1. Section 1: Introduction to WinUI and Windows Applications
2. Chapter 1: Introduction to WinUI FREE CHAPTER 3. Chapter 2: Configuring the Development Environment and Creating the Project 4. Chapter 3: MVVM for Maintainability and Testability 5. Chapter 4: Advanced MVVM Concepts 6. Chapter 5: Exploring WinUI Controls 7. Chapter 6: Leveraging Data and Services 8. Section 2: Extending WinUI and Modernizing Applications
9. Chapter 7: Fluent Design System for Windows Applications 10. Chapter 8: Building WinUI Apps with .NET 5 11. Chapter 9: Enhancing Applications with the Windows Community Toolkit 12. Chapter 10: Modernizing Existing Win32 Applications with XAML Islands 13. Section 3: Build and Deploy on Windows and Beyond
14. Chapter 11: Debugging WinUI Applications with Visual Studio 15. Chapter 12: Hosting an ASP.NET Core Blazor Application in WinUI 16. Chapter 13: Building, Releasing, and Monitoring Applications with Visual Studio App Center 17. Chapter 14: Packaging and Deploying WinUI Applications 18. Assessments 19. Other Books You May Enjoy

Reviewing what's new in WinUI 3.0

Although WinUI 3.0 is a major release, the number of new features is not large, and only one new control has been added to the library: WebView2. That may be surprising to many people, but the first feature was quite an undertaking. We'll look at all of them in the following subsections.

Backward compatibility

To make WinUI applications compatible with any version of Windows (starting with the Creator's Update, released in spring 2017), the WinUI team had to extract all of the UWP controls from the Windows SDK and move them to the new Microsoft.UI.Xaml libraries. The result of this work not only creates compatibility with more versions of Windows, but it also enables developers to consume WinUI, regardless of whether they are using UWP or Win32 as the underlying platform. C# and Visual Basic developers can build .NET 5 apps with WinUI for Desktop projects and .NET Native apps with WinUI for UWP projects, and C++ developers can...

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