Summary
This chapter took us deep into the third dimension and got us familiar with the 3D assets available in the Material palette. We learned how to add 3D assets to our canvas, as well as how to move them in the 3D space. We learned how to rotate and move our camera to give us a different perspective on 3D models. We also learned how to use saved poses from the Material palette, as well as how to customize the character models that come with it. Then, we learned how to save our own 3D information as materials that we can use later. Finally, we learned how to import models from other 3D applications and how to turn those models into line drawings using the Convert to lines and tones and Convert layer options.
These skills will help you draw characters and objects with consistency every time they appear on your manga pages. They'll also expand your range of visual expressions, camera positions, and character poses.
Now, we're going to start getting into coloring your...