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LaTeX Graphics with TikZ

You're reading from   LaTeX Graphics with TikZ A practitioner's guide to drawing 2D and 3D images, diagrams, charts, and plots

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Product type Paperback
Published in Jun 2023
Publisher Packt
ISBN-13 9781804618233
Length 304 pages
Edition 1st Edition
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Author (1):
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Stefan Kottwitz Stefan Kottwitz
Author Profile Icon Stefan Kottwitz
Stefan Kottwitz
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Table of Contents (18) Chapters Close

Preface 1. Chapter 1: Getting Started with TikZ 2. Chapter 2: Creating the First TikZ Images FREE CHAPTER 3. Chapter 3: Drawing and Positioning Nodes 4. Chapter 4: Drawing Edges and Arrows 5. Chapter 5: Using Styles and Pics 6. Chapter 6: Drawing Trees and Graphs 7. Chapter 7: Filling, Clipping, and Shading 8. Chapter 8: Decorating Paths 9. Chapter 9: Using Layers, Overlays, and Transparency 10. Chapter 10: Calculating with Coordinates and Paths 11. Chapter 11: Transforming Coordinates and Canvas 12. Chapter 12: Drawing Smooth Curves 13. Chapter 13: Plotting in 2D and 3D 14. Chapter 14: Drawing Diagrams 15. Chapter 15: Having Fun with TikZ 16. Index 17. Other Books You May Enjoy

Technical requirements

You need either a local LaTeX installation on your PC or an online compiler such as Overleaf or the book’s website compiler. You can find all code examples for this chapter at https://tikz.net/contents/chapter-03.

The code is also available on GitHub at https://github.com/PacktPublishing/LaTeX-graphics-with-TikZ/tree/main/03-drawing-and-positioning-nodes.

Again, we sometimes just show code snippets to not spend too much book space on repetitive commands, such as \begin{tikzpicture} and \end{tikzpicture}. Every code snippet is available as a fully compilable document at TikZ.org and GitHub; you can use those code examples for exercises.

In this chapter, we will use the shapes and positioning libraries included in TikZ and the tikzpeople and enumitem packages.

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