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 Integrate Lua with C++

You're reading from   Integrate Lua with C++ Seamlessly integrate Lua scripting to enhance application flexibility

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Product type Paperback
Published in Oct 2023
Publisher
ISBN-13 9781805128618
Length 216 pages
Edition 1st Edition
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Author (1):
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Wenhuan Li Wenhuan Li
Author Profile Icon Wenhuan Li
Wenhuan Li
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Table of Contents (18) Chapters Close

Preface 1. Part 1 – Lua Basics FREE CHAPTER
2. Chapter 1: Getting Your C++ Project Lua-Ready 3. Chapter 2: Lua Fundamentals 4. Part 2 – Calling Lua from C++
5. Chapter 3: How to Call Lua from C++ 6. Chapter 4: Mapping Lua Types to C++ 7. Chapter 5: Working with Lua Tables 8. Part 3 – Calling C++ from Lua
9. Chapter 6: How to Call C++ from Lua 10. Chapter 7: Working with C++ Types 11. Chapter 8: Abstracting a C++ Type Exporter 12. Part 4 – Advanced Topics
13. Chapter 9: Recapping Lua-C++ Communication Mechanisms 14. Chapter 10: Managing Resources 15. Chapter 11: Multithreading with Lua 16. Index 17. Other Books You May Enjoy

Building a C++ project with the Lua source code

Building your C++ project with the Lua source code has the benefit that it is always compiled as part of your project, and there is no possibility of any surprises arising from compiler incompatibilities.

The major difference from linking with a pre-compiled Lua library is that we will now compile the Lua library from its source code first. It is also better to use the source code package without modifying it or copying only a few selected files into a new folder hierarchy. This will help in the future if you need to use a newer Lua version. In such a case, all you will need to do is to replace the Lua source code folder with the new version.

Creating a project to work with the Lua source code

To create a project using the Lua source code, we need to go back to the Lua source code package:

lua-5.4.6 % ls
Makefile README doc src

You will need the src subfolder.

Create a folder for a new project. Within it, create an empty...

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