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HTML5 Game Development Hotshot

You're reading from   HTML5 Game Development Hotshot Build interactive games with HTML, DOM, and the CreateJS Game library.

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Product type Paperback
Published in Jul 2014
Publisher
ISBN-13 9781849695466
Length 366 pages
Edition 1st Edition
Languages
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Authors (2):
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Makzan Makzan (Mak Seng Hin) Makzan Makzan (Mak Seng Hin)
Author Profile Icon Makzan Makzan (Mak Seng Hin)
Makzan Makzan (Mak Seng Hin)
Seng Hin Mak Seng Hin Mak
Author Profile Icon Seng Hin Mak
Seng Hin Mak
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Toc

Table of Contents (10) Chapters Close

Preface 1. Building a CSS Quest Game FREE CHAPTER 2. Card Battle! 3. Space Runner 4. Multiply Defense 5. Building an Isometric City Game 6. Space Defenders 7. A Ball-shooting Machine with Physics Engine 8. Creating a Sushi Shop Game with Device Scaling Index

Mission briefing

In this project, we focus on the physics engine. We will build a basketball court where the player needs to shoot the ball in to the hoop. A player shoots the ball by keeping the mouse button pressed and releasing it. The direction is visualized by an arrow and the power is proportional to the duration of the mouse press and hold event.

There are obstacles present between the ball and the hoop. The player either avoids the obstacles or makes use of them to put the ball into the hoop. Finally, we use CreateJS to visualize the physics world into the canvas.

You may visit http://makzan.net/html5-games/ball-shooting-machine/ to play a dummy game in order to have a better understanding of what we will be building throughout this project.

The following screenshot shows a player shooting the ball towards the hoop, with a power indicator:

Mission briefing

Why is it awesome?

When we build games without a physics engine, we create our own game loop and reposition each game object in every frame. For...

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