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Hands-On Q-Learning with Python

You're reading from   Hands-On Q-Learning with Python Practical Q-learning with OpenAI Gym, Keras, and TensorFlow

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789345803
Length 212 pages
Edition 1st Edition
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Author (1):
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Nazia Habib Nazia Habib
Author Profile Icon Nazia Habib
Nazia Habib
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Table of Contents (14) Chapters Close

Preface 1. Section 1: Q-Learning: A Roadmap FREE CHAPTER
2. Brushing Up on Reinforcement Learning Concepts 3. Getting Started with the Q-Learning Algorithm 4. Setting Up Your First Environment with OpenAI Gym 5. Teaching a Smartcab to Drive Using Q-Learning 6. Section 2: Building and Optimizing Q-Learning Agents
7. Building Q-Networks with TensorFlow 8. Digging Deeper into Deep Q-Networks with Keras and TensorFlow 9. Section 3: Advanced Q-Learning Challenges with Keras, TensorFlow, and OpenAI Gym
10. Decoupling Exploration and Exploitation in Multi-Armed Bandits 11. Further Q-Learning Research and Future Projects 12. Assessments 13. Other Books You May Enjoy

Chapter 1, Brushing Up on Reinforcement Learning Concepts

  1. Reward refers to the current point value of taking an action, and value refers to the overall utility of an agent's future actions as a result of taking that action.
  2. A hyperparameter value is not determined by anything in the model itself and has to be set externally. Some kinds of hyperparameters might be the depth of or number of leaf nodes on a decision tree model.
  3. Because we don't want a learning agent to keep taking the same high-valued actions over and over if there are higher-valued actions available, an exploration strategy has it take a random action with the goal of discovering actions that might be higher-valued than the ones we've already seen. It could be taking a random action as a result of an exploration strategy.
  4. In a situation where we would value future rewards more heavily at the beginning...
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