Physics in video games
From bullets flying at different speeds and trajectories to gravity playing a role between keeping you grounded and allowing you to float, physics in video games plays an essential part in making experiences realistic and definitely enjoyable (for the most part). Imagine if every weapon fired a bullet in the same way, regardless of the firepower. Then what would be the point between having a sniper rifle or a revolver? This is only one aspect of the role that physics plays in games. Physics in games does not just revolve around trajectories and force; it can include gravity, time travel, and fluid dynamics.
Some great examples of games that use physics include World of Goo, Portal 1 and 2, Mario Galaxy, and Kerbal Space Program.
Of course, at the other end of the spectrum, games don't always replicate physics in the most accurate way but rather exaggerate it or dismiss it...