Questions
Making an app look pretty can be hard work, but the more you do it, the easier and more intuitive it will become. When you develop an app, working on frontend graphics can be the most rewarding because your stakeholders, testers, and users get to see your progress with you. Let’s recap some of the knowledge gained from this chapter so that, as you develop your apps, this knowledge comes easily to you:
- What’s the difference between 6-digit and 8-digit hex colors?
- Why would you use the
overflow
parameter of theTextStyle
constructor? - What would you use
BoxDecoration
for on a container? - Do you remember why you need a global key when working with drawers on scaffolds?
- Which inherited widget do you require to display a snackbar to a user?
- Can you remember which image types are supported by Flutter? For bonus points, can you remember the two additional image types we discussed?
- Which slivers did we use in our example?