In this chapter, we will explore ARKit, Apple's own AR SDK, which offers many features such as spatial tracking, image tracking, collaborative AR, and more. We will also learn how to exploit world tracking in order to create a different AR experience for the tourism sector.
The main goals of this chapter are to introduce you to ARKit and how it works by searching and tracking flat surfaces in the real world. Then, you will learn how to use these features to place elements in AR and anchor them in order to create a dimensional portal that will introduce the user to a 3D world. The second goal of this chapter is to present a different way of viewing tourism. You will learn how to take advantage of AR to create unique experiences that can be implemented in museums, landscapes, points of interest, and so on. By doing this, you will be able to modify...