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Deep Reinforcement Learning Hands-On

You're reading from   Deep Reinforcement Learning Hands-On Apply modern RL methods to practical problems of chatbots, robotics, discrete optimization, web automation, and more

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Product type Paperback
Published in Jan 2020
Publisher Packt
ISBN-13 9781838826994
Length 826 pages
Edition 2nd Edition
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Author (1):
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Maxim Lapan Maxim Lapan
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Maxim Lapan
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Table of Contents (28) Chapters Close

Preface 1. What Is Reinforcement Learning? 2. OpenAI Gym FREE CHAPTER 3. Deep Learning with PyTorch 4. The Cross-Entropy Method 5. Tabular Learning and the Bellman Equation 6. Deep Q-Networks 7. Higher-Level RL Libraries 8. DQN Extensions 9. Ways to Speed up RL 10. Stocks Trading Using RL 11. Policy Gradients – an Alternative 12. The Actor-Critic Method 13. Asynchronous Advantage Actor-Critic 14. Training Chatbots with RL 15. The TextWorld Environment 16. Web Navigation 17. Continuous Action Space 18. RL in Robotics 19. Trust Regions – PPO, TRPO, ACKTR, and SAC 20. Black-Box Optimization in RL 21. Advanced Exploration 22. Beyond Model-Free – Imagination 23. AlphaGo Zero 24. RL in Discrete Optimization 25. Multi-agent RL 26. Other Books You May Enjoy
27. Index

Custom layers

In the previous section, I briefly mentioned the nn.Module class as a base parent for all NN building blocks exposed by PyTorch. It's not just a unifying parent for the existing layers—it's much more than that. By subclassing the nn.Module class, you can create your own building blocks, which can be stacked together, reused later, and integrated into the PyTorch framework flawlessly.

At its core, the nn.Module provides quite rich functionality to its children:

  • It tracks all submodules that the current module includes. For example, your building block can have two feed-forward layers used somehow to perform the block's transformation.
  • It provides functions to deal with all parameters of the registered submodules. You can obtain a full list of the module's parameters (parameters() method), zero its gradients (zero_grads() method), move to CPU or GPU (to(device) method), serialize and deserialize the module (state_dict() and load_state_dict...
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