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Deep Learning with TensorFlow and Keras – 3rd edition

You're reading from   Deep Learning with TensorFlow and Keras – 3rd edition Build and deploy supervised, unsupervised, deep, and reinforcement learning models

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Product type Paperback
Published in Oct 2022
Publisher Packt
ISBN-13 9781803232911
Length 698 pages
Edition 3rd Edition
Tools
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Authors (3):
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Sujit Pal Sujit Pal
Author Profile Icon Sujit Pal
Sujit Pal
Antonio Gulli Antonio Gulli
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Antonio Gulli
Dr. Amita Kapoor Dr. Amita Kapoor
Author Profile Icon Dr. Amita Kapoor
Dr. Amita Kapoor
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Toc

Table of Contents (23) Chapters Close

Preface 1. Neural Network Foundations with TF 2. Regression and Classification FREE CHAPTER 3. Convolutional Neural Networks 4. Word Embeddings 5. Recurrent Neural Networks 6. Transformers 7. Unsupervised Learning 8. Autoencoders 9. Generative Models 10. Self-Supervised Learning 11. Reinforcement Learning 12. Probabilistic TensorFlow 13. An Introduction to AutoML 14. The Math Behind Deep Learning 15. Tensor Processing Unit 16. Other Useful Deep Learning Libraries 17. Graph Neural Networks 18. Machine Learning Best Practices 19. TensorFlow 2 Ecosystem 20. Advanced Convolutional Neural Networks 21. Other Books You May Enjoy
22. Index

Simulation environments for RL

As mentioned earlier, trial and error is an important component of any RL algorithm. Therefore, it makes sense to train our RL agent firstly in a simulated environment.

Today there exists a large number of platforms that can be used for the creation of an environment. Some popular ones are:

  • OpenAI Gym: This contains a collection of environments that we can use to train our RL agents. In this chapter, we’ll be using the OpenAI Gym interface.
  • Unity ML-Agents SDK: It allows developers to transform games and simulations created using the Unity editor into environments where intelligent agents can be trained using DRL, evolutionary strategies, or other machine learning methods through a simple-to-use Python API. It works with TensorFlow and provides the ability to train intelligent agents for 2D/3D and VR/AR games. You can learn more about it here: https://github.com/Unity-Technologies/ml-agents.
  • Gazebo: In Gazebo, we can...
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