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CryENGINE 3 Game Development: Beginner's Guide

You're reading from   CryENGINE 3 Game Development: Beginner's Guide Discover how to use the CryENGINE 3 free SDK, the next-generation, real-time game development tool with this book and ebook.

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Product type Paperback
Published in Sep 2012
Publisher Packt
ISBN-13 9781849692007
Length 354 pages
Edition 1st Edition
Languages
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Table of Contents (18) Chapters Close

CryENGINE 3 Game Development Beginner's Guide
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Introducing the CryENGINE 3 Free SDK 2. Breaking Ground with Sandbox FREE CHAPTER 3. Playable Levels in No Time 4. I'm a Scripter, Not a Coder 5. C++ and Compiling Your Own Game Code 6. User Interface and HUD Creation with Flash 7. Creating Assets for the CryENGINE 3 8. Creating Real-time Cutscenes and Cinematic Events 9. Immersion through Audio Design 10. Preparing to Share Your Content Pop Quiz Answers Index

Time for action - downloading and installing Visual C++ 2010 Express


If you are a programmer and do not own the professional version of Visual Studio and wish to complete the later examples that utilize the game code, you will need to download and install Visual Studio Express, which is the free version of Visual Studio available to everyone.

When you installed the CryENGINE Free SDK, a folder is created in your root directory called Code. This folder contains the solution files required to edit and recompile the game.dll file.

To compile the game code, we need Visual Studio:

  1. First, go into <engine root> | Bin32 and rename the original CryGame.dll file to CryGameBACKUP.dll. Repeat this step in the Bin64 folder.

  2. Download and install Visual C++ 2010 Express Edition. Here's the link—http://www.microsoft.com/visualstudio/en-us/products/2010-editions/visual-cpp-express.

  3. In the root directory of your build, under Code | Solutions, open the file CryEngine_GameCodeOnly_Express.sln, as seen in the...

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