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Computer Programming for Absolute Beginners

You're reading from   Computer Programming for Absolute Beginners Learn essential computer science concepts and coding techniques to kick-start your programming career

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Product type Paperback
Published in Jul 2020
Publisher Packt
ISBN-13 9781839216862
Length 430 pages
Edition 1st Edition
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Author (1):
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Joakim Wassberg Joakim Wassberg
Author Profile Icon Joakim Wassberg
Joakim Wassberg
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Table of Contents (19) Chapters Close

Preface 1. Section 1: Introduction to Computer Programs and Computer Programming
2. Chapter 1: Introduction to Computer Programs FREE CHAPTER 3. Chapter 2: Introduction to Programming Languages 4. Chapter 3: Types of Applications 5. Chapter 4: Software Projects and How We Organize Our Code 6. Section 2: Constructs of a Programming Language
7. Chapter 5: Sequence – The Basic Building Block of a Computer Program 8. Chapter 6: Working with Data – Variables 9. Chapter 7: Program Control Structures 10. Chapter 8: Understanding Functions 11. Chapter 9: When Things Go Wrong – Bugs and Exceptions 12. Chapter 10: Programming Paradigms 13. Chapter 11: Programming Tools and Methodologies 14. Section 3: Best Practices for Writing High-Quality Code
15. Chapter 12: Code Quality 16. Other Books You May Enjoy Appendix A: How to Translate the Pseudocode into Real Code 1. Appendix B: Dictionary

Why do we have programming languages?

Machine code is very difficult. As we saw in the previous chapter, machine code is not made for us humans. It is perfect for computers, but we need something more comfortable to read, write, and understand.

The time it takes to write a program,  find errors and bugs in code, and update a program to add new features costs money. If the language we use can help us reduce the chance of introducing errors in code, it will reduce the costs. If it helps us understand the code when we read it, it will let us add new features faster, and so reduce costs. One goal of a programming language is that it must help us be efficient when we write programs.

It is at this point that the higher-level programming languages enter the scene. They enable us to write our code in something that often, at least to some degree, resembles English. In Chapter 1, Introduction to Computer Programs we saw one attempt to do this: assembly language. The introduction...

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