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Coding Roblox Games Made Easy, Second Edition

You're reading from   Coding Roblox Games Made Easy, Second Edition Create, Publish, and Monetize your games on Roblox

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Product type Paperback
Published in Jun 2022
Publisher Packt
ISBN-13 9781803234670
Length 302 pages
Edition 2nd Edition
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Author (1):
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Zander Brumbaugh Zander Brumbaugh
Author Profile Icon Zander Brumbaugh
Zander Brumbaugh
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Table of Contents (15) Chapters Close

Preface Section I: Introduction to Roblox Development FREE CHAPTER
Introducing Roblox Development Knowing Your Work Environment Section II: Programming in Roblox
Introduction to Luau Roblox Programming Scenarios Creating an Obby Creating a Battle Royale Game Section III: The Logistics of Game Production
The Three Ms 50 Cool Things to Do on Roblox Worksheet Answers Other Books You May Enjoy
Index

Understanding the client-server model

The client-server model is a distributed communication structure that can be found throughout many fields of computing. In game development, this type of communication is most often used so that the server acts as a provider and verifier for clients who make requests to it. In other words, the server is a computer that is responsible for holding and dispatching information and the client is someone or something (a computer application or a player of your experience in the Roblox sense) that asks the server for information or requests the server to perform some action. In this section, we will learn how to work with both sides of this model as a programmer on Roblox.

Different script types

Since the server and client are separate models with different defined purposes, programming in Roblox requires the use of unique instances from the LuaSourceContainer base class, depending on whether a script is working with the client (local) or with...

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