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C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals

You're reading from   C# 11 and .NET 7 – Modern Cross-Platform Development Fundamentals Start building websites and services with ASP.NET Core 7, Blazor, and EF Core 7

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Product type Paperback
Published in Nov 2022
Publisher Packt
ISBN-13 9781803237800
Length 818 pages
Edition 7th Edition
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Author (1):
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Mark J. Price Mark J. Price
Author Profile Icon Mark J. Price
Mark J. Price
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Toc

Table of Contents (19) Chapters Close

Preface 1. Hello, C#! Welcome, .NET! 2. Speaking C# FREE CHAPTER 3. Controlling Flow, Converting Types, and Handling Exceptions 4. Writing, Debugging, and Testing Functions 5. Building Your Own Types with Object-Oriented Programming 6. Implementing Interfaces and Inheriting Classes 7. Packaging and Distributing .NET Types 8. Working with Common .NET Types 9. Working with Files, Streams, and Serialization 10. Working with Data Using Entity Framework Core 11. Querying and Manipulating Data Using LINQ 12. Introducing Web Development Using ASP.NET Core 13. Building Websites Using ASP.NET Core Razor Pages 14. Building Websites Using the Model-View-Controller Pattern 15. Building and Consuming Web Services 16. Building User Interfaces Using Blazor 17. Epilogue 18. Index

Managing the filesystem

Your applications will often need to perform input and output operations with files and directories in different environments. The System and System.IO namespaces contain classes for this purpose.

Handling cross-platform environments and filesystems

Let’s explore how to handle cross-platform environments and the differences between Windows and Linux or macOS. Paths are different for Windows, macOS, and Linux, so we will start by exploring how .NET handles this:

  1. Use your preferred code editor to create a new project, as defined in the following list:
    • Project template: Console App/console
    • Project file and folder: WorkingWithFileSystems
    • Workspace/solution file and folder: Chapter09
  2. In the project file, add an element to statically and globally import the System.Console class.
  3. Add a new class file named Program.Helpers.cs.
  4. In Program.Helpers.cs, add a partial Program class...
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