- What does UV stand for?
- Why do we need UVs?
- Can we paint a texture without UVs?
- What's wrong with the "crushed cube" as a two-dimensional representation?
- What are seams?
- Where can you place a seam on a tube-like shape to make it unfold?
- What is texel density?
- Is it okay if the checkers are huge on one part of the character but are tiny on other parts?
- What happens if we don't cut enough seams?
- What happens if we cut too many seams?
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