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Android NDK Beginner`s Guide - Second Edition

You're reading from   Android NDK Beginner`s Guide - Second Edition Discover the native side of Android and inject the power of C/C++ in your applications

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Product type Paperback
Published in Apr 2015
Publisher Packt
ISBN-13 9781783989645
Length 494 pages
Edition 1st Edition
Languages
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Author (1):
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Sylvain Ratabouil Sylvain Ratabouil
Author Profile Icon Sylvain Ratabouil
Sylvain Ratabouil
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Toc

Table of Contents (13) Chapters Close

Preface 1. Setting Up Your Environment FREE CHAPTER 2. Starting a Native Android Project 3. Interfacing Java and C/C++ with JNI 4. Calling Java Back from Native Code 5. Writing a Fully Native Application 6. Rendering Graphics with OpenGL ES 7. Playing Sound with OpenSL ES 8. Handling Input Devices and Sensors 9. Porting Existing Libraries to Android 10. Intensive Computing with RenderScript 11. Afterword Index

Index

A

  • ABIs / Defining NDK application-wide settings
  • accelerometer events
    • handling / Time for action – handling accelerometer events, What just happened?
  • activity events
    • handling / Handling Activity events, Time for action – handling Activity events, What just happened?
    • loop, stepping / Time for action – stepping the event loop, What just happened?
    • lifecycle, URL / What just happened?
  • Activity Manager (AM)
    • about / Launching an application with ADB Shell
  • ADB
    • about / More about ADB
    • URL / More about ADB
  • ADB Shell
    • about / Launching an application with ADB Shell
  • ADT
    • on OS, Eclipse installing with / Time for action – installing Eclipse with ADT on your OS, What just happened?
  • AMotionEvent API / What just happened?
    • AMotionEvent_getAction() function / What just happened?
    • AMotionEvent_getX() function / What just happened?
    • AMotionEvent_getY() function / What just happened?
    • AKeyEvent_getDownTime(...
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