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XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition

You're reading from   XNA 4.0 Game Development by Example: Beginner's Guide - Visual Basic Edition Create your own exciting games with Visual Basic and Microsoft XNA 4.0

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849692403
Length 424 pages
Edition 1st Edition
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Author (1):
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Kurt Jaegers Kurt Jaegers
Author Profile Icon Kurt Jaegers
Kurt Jaegers
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Table of Contents (16) Chapters Close

XNA 4.0 Game Development by Example – Visual Basic Edition Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Introducing XNA Game Studio FREE CHAPTER 2. Flood Control – Underwater Puzzling 3. Flood Control – Smoothing Out the Rough Edges 4. Asteroid Belt Assault – Lost in Space 5. Asteroid Belt Assault – Special Effects 6. Robot Rampage – Multi-Axis Mayhem 7. Robot Rampage – Lots and Lots of Bullets 8. Gemstone Hunter - Put on your Platform Shoes 9. Gemstone Hunter—Standing on your Own Two Pixels Index

Time for action – Game1 declarations


  1. Double click on the Game1.vb file in Solution Explorer to reactivate the Game1.vb code file window.

  2. Add the following declarations to the Game1 class member declaration area:

    Private _gameBoard As GameBoard
    Private gameBoardDisplayOrigin As New Vector2(70, 89)
    Private playerScore As Integer = 0
    
    Private Enum GameStates
      TitleScreen
      Playing
    End Enum
    
    Private gameState As GameStates = GameStates.TitleScreen
    
    Private EmptyPiece As Rectangle = New Rectangle(1, 247, 40, 40)
    
    Private Const MinTimeSinceLastInput As Single = 0.25
    Private timeSinceLastInput As Single = 0

What just happened?

The _gameBoard instance of GameBoard will hold all of the playing pieces, while the gameBoardDisplayOrigin vector points to where on the screen the board will be drawn. Using a vector like this makes it easy to move the board in the event that you wish to change the layout of our game screen.

As we did in SquareChase, we store the player's score and will display it in the window...

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