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Unreal Engine 5 Game Development with C++ Scripting

You're reading from   Unreal Engine 5 Game Development with C++ Scripting Become a professional game developer and create fully functional, high-quality games

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804613931
Length 384 pages
Edition 1st Edition
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Author (1):
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ZHENYU GEORGE LI ZHENYU GEORGE LI
Author Profile Icon ZHENYU GEORGE LI
ZHENYU GEORGE LI
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Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1 – Getting Started with Unreal C++ Scripting
2. Chapter 1: Creating Your First Unreal C++ Game FREE CHAPTER 3. Chapter 2: Editing C++ Code in Visual Studio 4. Chapter 3: Learning C++ and Object-Oriented Programming 5. Chapter 4: Investigating the Shooter Game’s Generated Project and C++ Code 6. Part 2 – C++ Scripting for Unreal Engine
7. Chapter 5: Learning How to Use UE Gameplay Framework Base Classes 8. Chapter 6: Creating Game Actors 9. Chapter 7: Controlling Characters 10. Chapter 8: Handling Collisions 11. Chapter 9: Improving C++ Code Quality 12. Part 3: Making a Complete Multiplayer Game
13. Chapter 10: Making Pangaea a Network Multiplayer Game 14. Chapter 11: Controlling the Game Flow 15. Chapter 12: Polishing and Packaging the Game 16. Index 17. Other Books You May Enjoy

Summary

In this chapter, you learned the essentials of the C++ programing language. This chapter covered the topics of the compilation process, the program structure, data types, variable creation, functions, comments, the Standard Library’s user input, reference and pointer creations, flow control, and OOP.

The three exercises should be very helpful to learn and practice the C++ syntax, procedural programming, and OOP skills. The five MyCPP_x projects are also good samples that can be referenced in your later studies.

Since C++ is a very powerful programming language, providing ample features and functionalities, it is not possible to cover everything in this chapter. We will explain other C++ syntaxes when they are used.

You should now have the necessary knowledge about C++ programming. In the next chapter, we will investigate the Unreal Engine-generated C++ source code for the shooter game. This should help you to quickly understand the commonly used Unreal Engine...

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