Summary
In this chapter, we learned how to correctly export our Alien Plant from Blender and import it into UE. We learned how to activate the Control Rig plugin and navigate its basic interface. Finally, we built a basic FK rig with the Control Rig system. With this knowledge, you can now build FK animation rigs in a UE5 Control Rig. This means you can build FK animation rigs for all kinds of different animated objects and characters for your scenes.
In the next chapter, we will build a Control Rig for our robot that will include IK.