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Unity Cookbook - Fifth Edition

You're reading from  Unity Cookbook - Fifth Edition

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Pages 780 pages
Edition 5th Edition
Languages
Authors (3):
Matt Smith Matt Smith
Profile icon Matt Smith
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Sinéad Murphy Sinéad Murphy
Profile icon Sinéad Murphy
View More author details
Toc

Table of Contents (22) Chapters close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Making a platform start falling once stepped on using a Trigger to move the animation from one state to another

In many cases, we don’t want an animation to begin until some condition has been met, or some event has occurred. In these cases, a good way to organize an Animator Controller is to have two animation states (clips) and a Trigger on the transition between the clips. We can use code to detect when we want the animation to start playing, and at that time, we send the Trigger message to the Animator Controller, causing a Transition to start.

In this recipe, we’ll create a water platform block in our 2D platform game. Such blocks will begin to slowly fall down the screen as soon as they have been stepped on, and so the player must keep on moving; otherwise, they’ll fall down the screen with the blocks too!

Figure 8.32: Example of a falling platform

Getting ready

This recipe builds on the previous one, so make a copy of that project and...

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