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Unity Cookbook - Fifth Edition

You're reading from  Unity Cookbook - Fifth Edition

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Pages 780 pages
Edition 5th Edition
Languages
Authors (3):
Matt Smith Matt Smith
Profile icon Matt Smith
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Sinéad Murphy Sinéad Murphy
Profile icon Sinéad Murphy
View More author details
Toc

Table of Contents (22) Chapters close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Creating animation clips from sprite sheet sequences

The traditional method of animation involved hand-drawing many images, each slightly different, which were displayed quickly frame by frame to give the appearance of movement. For computer game animation, the term sprite sheet is given to an image file that contains one or more sequences of sprite frames. Unity provides tools to break up individual sprite images into large sprite sheet files so that individual frames, or sub-sequences of frames, can be used to create animation clips that can become states in Animator Controller State Machines. In this recipe, we’ll import and break up an open source monster sprite sheet into three animation clips for Idle, Attack, and Death, as follows:

Figure 8.37: An example of a sprite sheet

Getting ready

For all the recipes in this chapter, we have prepared the sprite images you need in the 08_06 folder. Many thanks to Rosswet Mobile for making these sprites available...

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