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Unity Cookbook - Fifth Edition

You're reading from  Unity Cookbook - Fifth Edition

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781805123026
Pages 780 pages
Edition 5th Edition
Languages
Authors (3):
Matt Smith Matt Smith
Profile icon Matt Smith
Shaun Ferns Shaun Ferns
Profile icon Shaun Ferns
Sinéad Murphy Sinéad Murphy
Profile icon Sinéad Murphy
View More author details
Toc

Table of Contents (22) Chapters close

Preface 1. Displaying Data with Core UI Elements 2. Responding to User Events for Interactive UIs 3. Inventory and Advanced UIs 4. Playing and Manipulating Sounds 5. Textures, Materials, and 3D Objects 6. Creating 3D Environments with Terrains 7. Creating 3D Geometry with ProBuilder 8. 2D Animation and Physics 9. Animated Characters 10. Saving and Loading Data 11. Controlling and Choosing Positions 12. Navigation Meshes and Agents 13. Cameras, Lighting, and Visual Effects 14. Shader Graphs and Video Players 15. Particle Systems and Other Visual Effects 16. Mobile Games and Applications 17. Augmented Reality (AR) 18. Virtual and Extended Reality (VR/XR) 19. Advanced Topics – Gizmos, Automated Testing, and More 20. Other Books You May Enjoy
21. Index

Exploring the Unity AR samples

Unity provides an up-to-date set of sample AR Scenes in a project you can download from the https://github.com/Unity-Technologies/arfoundation-samples website. In this recipe, we’ll download the project, build an AR phone app, and try some of the samples from Unity.

Figure 17.1: Running the face mesh scene, which maps a flag image over your face!

How to do it...

To download and explore the Unity AR samples, do the following:

  1. Go to https://github.com/Unity-Technologies/arfoundation-samples and download the files as a ZIP file.

Figure 17.2: Downloading the AR samples from GitHub

  1. Unzip the project files and open them in Unity.
  2. Open the Build Settings dialog window and switch Build Target to Android (or iOS if appropriate).
  3. You’ll see that all the scenes have already been added to the build for this project, with the AR Foundation Menu scene listed first.
  4. Connect your computer...
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