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The Immersive Metaverse Playbook for Business Leaders

You're reading from  The Immersive Metaverse Playbook for Business Leaders

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781837632848
Pages 458 pages
Edition 1st Edition
Languages
Authors (2):
Irena Cronin Irena Cronin
Profile icon Irena Cronin
Robert Scoble Robert Scoble
Profile icon Robert Scoble
View More author details
Toc

Table of Contents (22) Chapters close

Preface 1. Part 1: The Reality of the AR/MR Metaverse
2. Chapter 1: The What and Why of the Metaverse 3. Chapter 2: Augmented Reality Status Quo 4. Chapter 3: Where Is Virtual Reality Heading? 5. Chapter 4: The Value of Using 3D Visuals to Interact 6. Part 2: Key Technologies That Power the Metaverse
7. Chapter 5: Understanding Perception Technologies 8. Chapter 6: The Different Types of Computing Technologies 9. Chapter 7: Where Are APIs Needed 10. Chapter 8: Making and Using 3D Models and Integrating 2D Content 11. Chapter 9: Understanding User Experience Design and User Interface 12. Part 3: Consumer and Enterprise Use Cases
13. Chapter 10: New Ways of Social Interaction 14. Chapter 11: Virtual and Onsite Work 15. Chapter 12: 3D and 2D Content Forms and Creation 16. Chapter 13: Retail Experiences 17. Part 4: Why Metaverse Redux?
18. Chapter 14: Benefits and Possible Dangers Reframed 19. Chapter 15: Future Vision 20. Index 21. Other Books You May Enjoy

Streaming entertainment in the Metaverse

In the captivating domain of streaming entertainment within the Metaverse, we will embark on a journey through immersive use cases that redefine our content consumption experience. Our first exploration, immersive live concert experiences, unveils the fusion of AR and VR technologies, revolutionizing how music artists connect with a global audience. These experiences transcend geographical boundaries, enabling fans to attend concerts virtually, engage with their favorite artists, and relish live performances from the comfort of their chosen surroundings. We have included technical innovations that power these virtual concerts while also shedding light on the challenges that are encountered in this dynamic landscape.

Use case 1 – immersive live concert experiences

In the dynamic Metaverse, immersive live concert experiences showcase the fusion of AR and VR technologies, redefining how music artists engage with their global audience...

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