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The Immersive Metaverse Playbook for Business Leaders

You're reading from  The Immersive Metaverse Playbook for Business Leaders

Product type Book
Published in Nov 2023
Publisher Packt
ISBN-13 9781837632848
Pages 458 pages
Edition 1st Edition
Languages
Authors (2):
Irena Cronin Irena Cronin
Profile icon Irena Cronin
Robert Scoble Robert Scoble
Profile icon Robert Scoble
View More author details
Toc

Table of Contents (22) Chapters close

Preface 1. Part 1: The Reality of the AR/MR Metaverse
2. Chapter 1: The What and Why of the Metaverse 3. Chapter 2: Augmented Reality Status Quo 4. Chapter 3: Where Is Virtual Reality Heading? 5. Chapter 4: The Value of Using 3D Visuals to Interact 6. Part 2: Key Technologies That Power the Metaverse
7. Chapter 5: Understanding Perception Technologies 8. Chapter 6: The Different Types of Computing Technologies 9. Chapter 7: Where Are APIs Needed 10. Chapter 8: Making and Using 3D Models and Integrating 2D Content 11. Chapter 9: Understanding User Experience Design and User Interface 12. Part 3: Consumer and Enterprise Use Cases
13. Chapter 10: New Ways of Social Interaction 14. Chapter 11: Virtual and Onsite Work 15. Chapter 12: 3D and 2D Content Forms and Creation 16. Chapter 13: Retail Experiences 17. Part 4: Why Metaverse Redux?
18. Chapter 14: Benefits and Possible Dangers Reframed 19. Chapter 15: Future Vision 20. Index 21. Other Books You May Enjoy

Making and Using 3D Models and Integrating 2D Content

Software tools for 3D imaging, avatar creation, and integration of 2D visuals for the Metaverse are vital. These software tools, together with AI software, enable the Metaverse to have content. Avatar creation, especially, is undergoing rapid change from what was originally cartoony to more realistic renders. In this chapter, we’ll review software functionality for each software area, as well as specify who the main companies are.

In this chapter, we’re going to cover the following main topics:

  • Why software that enables 3D imaging, avatar creation, and integration of 2D visuals is vital to the Metaverse
  • How 3D imaging and Generative AI are starting a revolution of easily created 3D objects, as well as the start of 3D video, and how this greatly affects content, social interaction, and business in the Metaverse
  • The current status of avatar creation, and how avatars used in the Metaverse aid in social...
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