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SketchUp 2014 for Architectural Visualization

You're reading from   SketchUp 2014 for Architectural Visualization Create stunning photorealistic and artistic visuals of your SketchUp models

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Product type Paperback
Published in May 2014
Publisher Packt
ISBN-13 9781783558414
Length 448 pages
Edition Edition
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Toc

Table of Contents (20) Chapters Close

SketchUp 2014 for Architectural Visualization Second Edition
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
1. Quick Start Tutorial FREE CHAPTER 2. Collecting a Toolset 3. Composing the Scene 4. Modeling for Visualization 5. Applying Textures and Materials for Photorealistic Rendering 6. Entourage the SketchUp Way 7. Non-photoreal Visuals with SketchUp 8. Photorealistic Rendering 9. Postproduction in GIMP 10. Animations 11. Presenting Visuals in LayOut 12. Interactive Visualization Choosing a Rendering Software Index

Beginning with basic photo textures


You're going to start by applying base textures from which you will build upon later. It's like applying an undercoat when decorating, or if you're an artist, it's like laying down a watercolor wash of some basic color. You can add these base textures using your own (or others') photographs, which will add a level of unparalleled realism to your renders or SketchUp output.

There are four ways to create these initial textures:

  • From Match Photo

  • From the textures already present in a model created from a photo (this method is described in Chapter 4, Modeling for Visualization)

  • Using seamless textures

  • Using Google Street View

Let's look at these individually in more detail now.

Starting with Match Photo textures

If you've set up your scene using the Match Photo functionality (see Chapter 3, Composing the Scene), you already have a great basis for your texturing process. You can now project the photograph onto your model, like shining a projector onto the wall.

  1. Click...

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