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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

Planning the game


It is always good to have a plan before development. Let's decide what kind of game we would like to implement and describe the main use cases.

I think in the beginning, it should be a simple game. I decided to create a puzzle game, like Gem Match. Here are few examples in the stores:

The main principle of such games is:

  • Swap on adjacent color objects to exchange their positions

  • Match three or more colors horizontally or vertically to clear the elements and receive points

  • Accumulate as many points as you can

We will implement these principles, but instead of gems, we will use colored bubbles:

Bubbles of the same color will be cleared once they appear in a row or a column. After cleanup, new, randomly generated bubbles will drop from the top. If there are already three or more bubbles of the same color in a row, the player...

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