Part 1:Introducing Multiplayer Games
In the first part of book, you will receive a beginner-friendly introduction to the realm of multiplayer game development. Once you have a solid understanding of its key concepts, you will proceed to construct a functional prototype of a multiplayer game.
This part includes the following chapters:
- Chapter 1, Getting Started with Multiplayer Game Development
- Chapter 2, Understanding Networking Basics
- Chapter 3, Testing the Multiplayer System with a Project Prototype